Cost: 50,000 Dragon Gold
Use: 1 Fire-Crystal
XP Required: 50,000
The Arjuna Bow automatically delivers 20 damage to the target focused on within 12 inches line of sight. Must be at least 3 inches away. The Bow also penetrates through energy barriers. Hit Target with Bow to deliver effect. No protection. 3 attempts
Shinobis Merchants
Wednesday, August 27, 2014
Monday, August 25, 2014
Betrayal Dagger
Cost: 1000 Dragon Gold
Use: 1 Energy
Hit-Points: 20
The Betrayal dagger can be used on a target within 1 inch inflicting 50 damage to health with no chance of protect unless in Defense Position.
Staff
Cost: 100 Dragon Gold
Use: 1 Energy
Hit-Points: 20
The staff does not cause damage, but knocks back any target 6 inches making it impossible for them to attack you again for 30 seconds. 6 inch range.
Celestial Blade
Cost: 200,000 Dragon Gold
Use: 1 Energy
Hit-Points: 100
The Celestial Blade can be used to protect the wielder from any abilities, anamolies or items used against the practitioner. When equipped the holder can challenge the attacker to either Crane-Stance, Push-Up Position, Syncronized Frog-Jumps, or mimic my ability. If the attacker can not defeat you in any on these challenges they lose 25 Health and are left unconscious for 2 minutes. If they win their attack is successful.
Force Field Arm Shields
Cost: 300,000 Dragon Gold
Use: 2 Gamma Crystals
The Arm Shields protect you from all types of damage for 2 minutes. However, the Shields shut-down to recharge if 200 damage is reached before 2 minutes.
Shinobi Jow
Cost: 100 Dragon Gold
Use: 1 Energy
The Shinobi Jow is a special formula applied to the surface of the body for 36 Turn-Cycles. If used 36 Turn-Cycles in a row after 10 Push-Ups & 10 Sit-Ups, your body will protect you from the first attack of any cycle up to 50 damage for 72 years.
Light Sword
Cost: 1 million Dragon Gold
Use: 1 Energy Crystal (Max 4 per cycle)
Hit-Points: 200
Ultimate Protect:
· When Ultimate Protect is used any ally of the wielders choice is protected from any attack for one cycle, as long as the ally completes 20 Teleport-Twist. Ultimate Protect has no range limit.
Utopia:
· When Utopia is used, the land the wielder is in suppresses the ability to attack. No violent actions can be executed while Utopia is being used. The wielder must sit in Lotus Posture and practice conscious breaths to maintain Utopia. When the wielder stops for any reason, Utopia is broken. 100 Push-Ups to Break Utopia per Quester.
Barrier Dome:
· Practice 20 Teleport-Twist to cause a Barrier to knock any enemy within 10 inches, 12 inches away from their current location. The opponet will have to complete 25 Frog-Jump/Push-Ups to enter the Barrier.
Accelerate Karma:
When Accelerate Karma is used the opponent receives three fold what they did in the last 5 minutes. Accelerate Karma can only be protected by losing 10 billion gold or performing 200 Leg-Lifts before 10 minutes.
Gamma Ray Burst:
· Gamma Ray Burst causes a loss of 25 hit points or damage to Health.
The Range of Gamma Ray Burst is 24 inches.
An opponent can only use a maximum of four Mind points to protect, or complete 30 Teleport-Twist/Cartwheels before 5 minutes.
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